Scrapper

Scrapper is a pet family tied to salvage.

Its element is scrap/rust.

The family feed is Scrapmeal Feed.

Related pages

Scrapper

Skill
Salvage
Element
Scrap/Rust
Incubation Biomes
Swamp, Mangrove swamp
Meter name
Salvage
Meter maximum
50
Resource lost per second
0.2
Meter type
Linear
Meter gain trigger
Salvage action
Meter gain Amount
5
Time before a combo resets
0 seconds

Typical biomes

  • Swamp
  • Mangrove swamp

Abilities

Uncommon

Salvager
Increase salvage material returns by 10%, rounded up; add at least 1 item, capped by stack size.
Scrap Armor
Reduce the incoming hit by 2 damage.
Rusty Edge
Deal 2 damage and add 2 damage to the hit. Reduce enemy armor by 2 for 4s.
Scavenger
Receive an extra copy of a defeated enemy's drops.
Junk Sense
Gain 1 Luck for 4s.
Makeshift
Gain 3 HP of shield health.

Rare

Full Salvage
Increase salvage material returns by 100%, capped by stack size.
Shrapnel
Deal 6 damage to enemies within 3 blocks.
Scrap Ward
Gain 6 HP of shield health.
Corroded
Weaken the enemy's armor for 4s.
Reclaim
Heal 2 HP and build Salvage after a kill.

Epic

Convert: Scrap
Convert held items such as rotten flesh, bones, or string into iron, gold, or diamonds. Consumes the whole stack.
Convert: Knowledge
Spend 10 XP levels to receive an Unbreaking III enchanted book.
Convert: Coin
Convert a killed enemy's drops to coins at a 20% bonus. Without an economy provider, return gold nuggets.
Convert: Durability
Spend 50 durability from your held gear to absorb the incoming hit.

Legendary

Salvage Sense
Preview the held stack and its exact scrap output in your action bar before conversion.
The Great Melt
Convert ordinary items in your inventory into iron, gold, or diamonds, with a 40% value bonus.

Mythic

Rust Form
For 20s, contact damages enemies' armor durability.
The Reclamation
Return items recorded from your deaths during the last 30 minutes.