Tidecaller

Tidecaller is a pet family tied to fishing.

Its element is tide/water.

The family feed is Tidal Feed.

Related pages

Tidecaller

Skill
Fishing
Element
Tide/Water
Incubation Biomes
Ocean, Warm ocean
Meter name
Tide
Meter maximum
1
Resource lost per second
0
Meter type
Cycle
Meter gain trigger
Passive cycle
Meter gain Amount
0
Time before a combo resets
0 seconds

Typical biomes

  • Ocean
  • Warm ocean

Abilities

Uncommon

Tidal Sense
High tide: gain 1 XP. Low tide: shorten the wait for the next bite.
Salt Skin
High tide: reduce damage by 2. Low tide: reflect 1 damage.
Current Step
Gain movement speed for 4s during either tide.
Fisher's Luck
High tide: double your catch. Low tide: roll a treasure item.
Undertow
High tide: slow the enemy for 2s. Low tide: pull it toward you.
Brine Vigor
For 4s, high tide grants 2 armor and Resistance I; low tide grants 1 Luck.

Rare

Riptide Strike
High tide: deal 5 damage and push back. Low tide: deal 6 damage and slow for 3s.
Deep Cast
High tide: roll a treasure item. Low tide: remove the wait for the next bite.
Coral Ward
High tide: gain 5 shield HP. Low tide: reflect 4 damage.
Tidal Surge
High tide: walk on water for 4s. Low tide: dash forward.
Moonpull
Shorten the time between automatic tide changes.

Epic

Force the Tide
Switch between high and low tide immediately, then hold that state for 20s.
Undertow
High tide: pull the enemy toward you. Low tide: push it away and slow it.
Reel
High tide: turn the caught item into a Heart of the Sea. Low tide: double it.
Tidal Bond
Give players within 8 blocks regeneration at high tide or Strength at low tide.

Legendary

Sovereign's Turn
Switch the tide and push or pull enemies within 5 blocks.
The Long Ebb
Hold low tide for 45s and temporarily drain nearby water, up to 8 blocks away.
The Deep Flood
Hold high tide for 45s. Add water up to 8 blocks away; give players within 20 blocks Water Breathing and Dolphins Grace for 45s.

Mythic

Both Tides
For 30s, apply both high-tide and low-tide bonuses.
Moonpull
Switch the tide every 3s for 30s, applying both tide bonuses on each switch.